54 return {std::make_shared<CUDATexture2D>(
image, addressModes), std::move(spacing), std::move(centrePosition)};
Vec< TextureAddressMode, DIMENSIONALITY > StringsToAddressModes(const std::array< std::string_view, DIMENSIONALITY > &strings)
Definition Texture.h:44
@ ZERO
Sampling locations outside texture coordinate range will be read as 0.