Grangeat-based 2D/3D image registration
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Classes | Namespaces | Enumerations | Functions
Texture.h File Reference
#include "Common.h"
#include "Vec.h"

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Classes

class  reg23::Texture< dimensionality, intType, floatType >
 A parent texture class containing template data and functionality. More...
 

Namespaces

namespace  reg23
 

Enumerations

enum class  reg23::TextureAddressMode { reg23::TextureAddressMode::ZERO , reg23::TextureAddressMode::WRAP }
 

Functions

template<std::size_t DIMENSIONALITY>
Vec< TextureAddressMode, DIMENSIONALITY > reg23::StringsToAddressModes (const std::array< std::string_view, DIMENSIONALITY > &strings)