Grangeat-based 2D/3D image registration
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reg23::Texture3DCPU Member List

This is the complete list of members for reg23::Texture3DCPU, including all inherited members.

AddressModeType typedefreg23::Texture< 3, int64_t, double >
At(const SizeType &index) constreg23::Texture3DCPUinline
Base typedefreg23::Texture3DCPU
CentrePosition() constreg23::Texture< 3, int64_t, double >inline
DIMENSIONALITYreg23::Texture< 3, int64_t, double >static
DSampleDTexCoord(VectorType texCoord) constreg23::Texture3DCPUinline
DSampleDX(VectorType texCoord) constreg23::Texture3DCPUinline
DSampleDY(VectorType texCoord) constreg23::Texture3DCPUinline
DSampleDZ(VectorType texCoord) constreg23::Texture3DCPUinline
FloatType typedefreg23::Texture< 3, int64_t, double >
FromTensor(const at::Tensor &volume, VectorType spacing, VectorType centrePosition=VectorType::Full(0), AddressModeType addressModes=AddressModeType::Full(TextureAddressMode::ZERO))reg23::Texture3DCPUinlinestatic
In(const SizeType &index) constreg23::Texture< 3, int64_t, double >inline
IntType typedefreg23::Texture< 3, int64_t, double >
MappingWorldToTexCoord() constreg23::Texture< 3, int64_t, double >inline
operator=(const Texture3DCPU &)=defaultreg23::Texture3DCPU
operator=(Texture3DCPU &&)=defaultreg23::Texture3DCPU
Texture< 3, int64_t, double >::operator=(const Texture &)=defaultreg23::Texture< 3, int64_t, double >protected
Texture< 3, int64_t, double >::operator=(Texture &&) noexcept=defaultreg23::Texture< 3, int64_t, double >protected
Sample(VectorType texCoord) constreg23::Texture3DCPUinline
Size() constreg23::Texture< 3, int64_t, double >inline
SizeType typedefreg23::Texture< 3, int64_t, double >
SizeWorld() constreg23::Texture< 3, int64_t, double >inline
Spacing() constreg23::Texture< 3, int64_t, double >inline
Texture()=defaultreg23::Texture< 3, int64_t, double >protected
Texture(SizeType _size, VectorType _spacing, VectorType _centrePosition={})reg23::Texture< 3, int64_t, double >inlineprotected
Texture(const Texture &)=defaultreg23::Texture< 3, int64_t, double >protected
Texture(Texture &&) noexcept=defaultreg23::Texture< 3, int64_t, double >protected
Texture3DCPU()=defaultreg23::Texture3DCPU
Texture3DCPU(const float *_ptr, SizeType _size, VectorType _spacing=VectorType::Full(1.), VectorType _centrePosition=VectorType::Full(0), AddressModeType _addressModes=AddressModeType::Full(TextureAddressMode::ZERO))reg23::Texture3DCPUinline
Texture3DCPU(const Texture3DCPU &)=defaultreg23::Texture3DCPU
Texture3DCPU(Texture3DCPU &&)=defaultreg23::Texture3DCPU
VectorType typedefreg23::Texture< 3, int64_t, double >